P
PureAmbrosia
spirod1Lurk
P
PureAmbrosia
So late.
P
PureAmbrosia
I am exhausted but that is to be expected.
R
rizeremi
hello mr Spiro, hello chat
D
DojoDrummer
Is it code Odin and WASM into the night day? Must be a full moon.
Q
Quadrinomical
actually, player hp = php
S
shreyassanthu
yooooooooooooo spirooooo
S
shreyassanthu
how are you man
Q
Quadrinomical
overflow? nahhh itll be fineeeeeeee
S
shreyassanthu
fk overflow
S
shreyassanthu
we are smarter than that
Q
Quadrinomical
just put some diatomaceous earth around the outside of the server; BUGPROOFING
S
shreyassanthu
oh we're definitely smarter
Q
Quadrinomical
"too much overflow" sounds like a girl math recipe for a free small slushie
S
shreyassanthu
for 99.999999% of cases overflow shouldn't matter
S
shreyassanthu
like if you use 64 but values you basically have infinite values
Q
Quadrinomical
overefficiency is inefficient, right
S
shreyassanthu
@quadrinomical overefficirncy is not a real word
Q
Quadrinomical
@shreyassanthu *GASP*
S
shreyassanthu
btw I'm sorry I'm disturbing you but can you explain me what you're doing Spiro
G
ghostm4gic
snes game
Q
Quadrinomical
brb gonna start working on the map hacks
S
shreyassanthu
Ohhh cool
D
DojoDrummer
WASM is getting abused it'll be a target for emulators soon if it isn't akready
S
shreyassanthu
If only you could use multiple cursors
Q
Quadrinomical
xuxuxuxux
S
shreyassanthu
@dojodrummer it is already
D
DojoDrummer
Bleh
S
shreyassanthu
There's an x86 emulator in wasm
S
shreyassanthu
wasm can do anything as long as you don't have to interface with the outside world a lot
S
shreyassanthu
which is also getting better
S
shreyassanthu
Wasi is nice but too many rough edges
S
shreyassanthu
It's just very new
S
shreyassanthu
Yeah
S
shreyassanthu
Byeeeeeeeeeee
Q
Quadrinomical
o7
S
shreyassanthu
See ya